Charges Up and damages nearby enemies with Chain Lightning. Stuns weaker enemmies. The electricity fired from this defense chains onto nearby enemies.
Like other defenses that are fused, fusing this defense will give this defense fusion damage which does double damage to rifted enemies.
- Targeting priority - Fodder.
- Attack Rate - This is capped at 0.33s.
- Lifespan - This may be increased by upgrading the defense, or increasing the hero's defense rate stat.
- Reset Time - This may be increased by increasing the hero's defense rate stat.
- Max Chain Targets - This may be increased by upgrading the defense, or increasing the hero's range stat.
- Effective Range - This may be increased by upgrading the defense, or increasing the hero's range stat.
- Max HP - This may be increased by upgrading the defense, or increasing the hero's fortify stat.
- Pulsator - When the Lightning Tower fires off, it also deals X% of tower damage to all enemies within range with less damage the further away they are from the tower starting after half way.
- The lightning tower caps out at 0.33s attack speed.
- Bounce range is 600 units.
- Bounce range was increased and set to 600 units, previously at base level was 275 units, and fully upgraded to 350 units with the August 4th Episode 1 Patch.
- The Lightning tower's Concept Art for Dungeon Defenders: Awakened!
