These Patchnotes were written by [CG] Andrew and the Original Forumpost can be found here 18.104.22.168641.PTR
Note: Not all Pictures could've been recoverd.
A Backup is Available on the Wayback Machine here 22.214.171.124641.PTR
This Game Version can be downloaded with a Steam Depot Downloader and the following Information from SteamDB
Entry posted by [CG] Andrew in News · July 22, 2022
The Pre-Episode 2 Patch 1 PTR is now live, and we need help from our Defenders to test out these upcoming changes! As mentioned in the Preview notes, this PTR will be focused on the implementation of a handful of new features, continuing to improve the overall quality of life in DDA, and fine tuning some of the balance on defenses!
Are you excited to check out these changes early? Do you like giving your opinion in a meaningful way? Do you want an exclusive Crystalline Corgi Pet Transmog? If any or all of these apply to you, we want you to join the PTR! If you own Dungeon Defenders: Awakened on PC/Steam, check out our forum post that shows you exactly how to join!
Test with us and get a Crystalline Corgi! Make sure to play for at least 30 minutes and fill out the in-client survey to receive this cute new Corgi transmog to use for your first ever Pet transmog! This survey can be accessed via the pause menu.
The Siren has been a point of frustration for many of our players and will be receiving a rework. The reworked version will be targetable by towers and have two abilities:
Ability 1 - Mitigate damage to nearby enemies.
Ability 2 - Target players/defenses with a casted explosion that will cause damage if the player does not move away before the cast completes.
Note: Currently there is no difference between normal and Rifted and the Siren is still considered a Rifted enemy in both modes.
Enemy Elemental Resistance is being lowered from 100% to 75%. This will not change how towers work. Elemental Towers will not target, Auras will not damage, and Traps will not trigger or damage elemental enemies.
This change makes it so that instead of drops always replacing the lowest IPWR item on the ground once the max drop limit has been reached, it will now instead keep 20 Armor, 10 Weapons and 10 Offhand drops on the ground and replace an item of the same category. Pets and Accessories are no longer culled and will stay on the ground.
We have added 4 new Fusion pets for you to collect!
Act 1: Steam Robot
Act 2: Little Wizard
Act 3: Dragon
Act 4 Angry Cloud
Players can obtain them by playing Rifted on any act map except for the encore maps. Bonus Waves will roll between the map's pet and the Fusion pet (50/50 currently). We expect to add more in future patches.
Do you want your Corgi to shoot fireballs? Well now they can!
Rifted Enemies now drop Fusion Gear
Shroomy Pit is now Shroomy Geyser
Smart Upgrade and Repair
Slice N Dice Blockade
Health Increased from 1225 to 1470
Damage Increased from 7 to 7.7
Damage Increased from 60 to 72
Projectile is no longer destroyed by map geometry
Health Increased from 1087 to 1304
DU reduced from 2 to 1
Bowling Ball Turret
Damage increased from 375 to 412
Range Increased from 200 to 220
Rate Increased from 10 to 8
Damage Increased from 65 to 78
Effect Rate Increased from 0.65 to 0.5
Thunder Spike Trap
Damage Increased from 1500 to 1800
Rate Increased from 8.5 to 6.8
Roots of Purity
Collecting feedback and testing, testing, testing! Make sure to fill out your survey in the PTR client and let us know what you think about the changes. Tell us what you like. Tell us what you don’t like. We expect to have about 1-2 weeks of this PTR, where you can definitely expect changes and we continue to get more information. Thanks again to our Defenders for taking the time to participate and give us feedback!
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