These Patchnotes were written by [CG] Philip and the Original Patch notes can be found here 220.127.116.11566
A Backup is Available on the Wayback Machine here 18.104.22.168566
This Game Version can be downloaded with a Steam Depot Downloader and the following Information from SteamDB
- App ID: 1101190
- Depot ID: 1101191
- Manifest ID: 979284515517432090
Posted December 2, 2022
- Infinite Boss Phase enemies no longer drop loot.
- Plasma Defense System no longer needs to be rotated before placing.
- Vulture Mask is now the transmog list.
- Adjusted ogre spawn times on Ancient Mines and Foundries and Forges to be quicker.
- Adjusted the Kill volume underneath Bazaar to cover more of the map.
- Added some additional trading UI protections to prevent trading any potential duplicates.
- Fixed issue with Bazaar and Lost Metropolis survival waves not saving.
- Fixed issue with players loading late into a game showing 0 build mana despite having build mana if the host force readied up.
- Fixed issue with Heat Cannon Rune stacking damage buffs and debuffs incorrectly.
- Fixed issue causing skeletons to make the enemy counter go negative.
- Fixed issue with Mana Cost on Summoner Towers being incorrect.
- Fixed map collision hole in Bazaar.
- Fixed issue with Rogue Dagger not calculating the right damage when stacking buffs and debuffs.
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