These Patchnotes were written by [CG] Philip and the Original Patch notes can be found here 2.1.0.34681.PTR
A Backup is Available on the Wayback Machine here 2.1.0.34681.PTR
This Game Version can be downloaded with a Steam Depot Downloader and the following Information from SteamDB
- App ID: 1101190
- Depot ID: 1101191
- Manifest ID: 7862019316441435821
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Deadly Gaze (Drops in Castle Armory)
- The Obelisk will apply a DoT to all enemies within the obelisk's debuff range dealing a % of tower damage per second.
CHANGES:
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At the top right of tooltips you'll notice that it says Quality instead of PWR, and that item power has been moved to the bottom left. This is in preparation for a change we are going to be making soon. Level is essentially the RNG potential of an item.
- Example if a map can drop a between 1 and 100, getting a 100 is a very very small chance, but it has the highest potential to be good.
- Fixed issue with new loot quality not being correct on the new boss map on Mixed Mode.
- Fixed issue with new bonus difficulty not obtaining the new highest loot quality.
- Bosses now have increased health on the new bonus difficulty.
- Empowering Shrine should now remain infinite while within the circle and linger after leaving the circle.
- Obelisk will now retarget enemies after an enemy dies and or a higher priority enemy comes along.
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