Deals massive damage to a single enemy. The damage dealt is lightning damage.
Like other defenses that are fused, fusing this defense will give this defense fusion damage which does double damage to rifted enemies.
- Reset Time - This may be decreased by upgrading the defense, or increasing the hero's defense rate stat.
- Effective Range - This may be increased by upgrading the defense, or increasing the hero's range stat.
- Activation Range - This may be increased by upgrading the defense, or increasing the hero's range stat.
- Max HP - This may be increased by upgrading the defense, or increasing the hero's fortify stat.
- Extra Spikey - Thunder Spike Trap now has X% chance to reset it's cooldown when it hits on enemy.
- The Thunder Spike Trap caps out at 0.50s attack rate.
- You can resize this towers with ctrl + mousewheel but the effected area will stay at the same size.
- You can lock in the range after placement in the options under "Gameplay -> Defenses -> Rotation/Range After Placement".
- You can lock in the range after swaping in the options under "Gameplay -> Defenses -> Rotation/Range after Swaping".
- You can change the speed to resize in the options under "Gameplay -> Defenses -> Keyboard Range Speed 1 - 10".
- This is the only Huntress defense that can only hit a singular enemy.